AI Insights · Timothy · April 2024
Top 5 Waifu Games on Android in South Africa: Q1 2024
Explore the performance of the top 5 Waifu games on Android in South Africa during Q1 2024, including weekly revenue, downloads, and active users.
In the first quarter of 2024, the top 5 Waifu games on the Android platform in South Africa exhibited varied performance metrics. Here's a detailed look at their weekly revenue, downloads, and active user trends.
MementoMori: AFKRPG from Bank of Innovation, Inc. saw a notable increase in weekly revenue, peaking at approximately $1.8K in mid-March. Weekly downloads exhibited an initial fluctuation, with a high of 126 in early January before tapering off to zero by mid-February. The game maintained a steady number of weekly active users, starting from 97 and slightly declining to 76 by the end of the quarter.
Echocalypse: Scarlet Covenant by Yoozoo (Singapore) Pte. Ltd. experienced its highest weekly revenue of $931 in the week of January 22. Weekly downloads started strong at 352 in early January but decreased significantly to just 47 by early March. The game maintained a relatively stable weekly active user base, hovering around 500-900 throughout the quarter.
GODDESS OF VICTORY: NIKKE from Level Infinite showed a peak weekly revenue of $684 in the first week of January, followed by a decline and a slight resurgence to $326 by the end of March. Weekly downloads fluctuated, with a peak of 168 in early January and a low of 31 in mid-February. The game maintained a consistent weekly active user base, ranging from 1.3K to 1.4K throughout the quarter.
Honkai Impact 3rd by COGNOSPHERE PTE. LTD. demonstrated a gradual increase in weekly revenue, reaching $358 in early March. Weekly downloads remained steady, with a peak of 338 in early January and consistent numbers around 260-300 in subsequent weeks. The game also showed a stable weekly active user base, starting at 814 and rising to 1K by the end of March.
Blue Archive from NEXON Company saw modest weekly revenue, peaking at $286 in late January. Weekly downloads were highest at 136 in late January, but no further downloads were recorded after early February. The game’s weekly active users started at 51 and peaked at 171 in early February before declining to 52 by the end of the quarter.
These performance metrics highlight the varying levels of engagement and monetization among the top Waifu games in South Africa. For more detailed insights and analysis, visit Sensor Tower.